Add more detail to the MessageModel documentation
Because when I was making a new one these are the things I forgot
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@@ -19,11 +19,27 @@ class ReactionModel;
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/**
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* @class MessageModel
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*
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* This class defines a model for visualising the room events.
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* This class defines a base model for visualising the room events.
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*
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* This model covers all event types in the room with many of the roles being
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* specific to a subset of events. This means the user needs to understand which
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* roles will return useful information for a given event type.
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* On its own MessageModel will result in an empty timeline as there is no mechanism
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* to retrieve events. This is by design as it allows the model to be inherited from
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* and the user can specify their own source of events, e.g. a room timeline or a
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* search result.
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*
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* The inherited model MUST do the following:
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* - Define methods for retrieving events
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* - Call newEventAdded() for each new event in the model so that all the required
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* event objects are created.
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* - Override getEventForIndex() so that the data() function can get an event for a
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* given index
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* - Override rowCount()
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*
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* Optionally the new model can:
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* - override timelineServerIndex() if dealing with pending events otherwise the default
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* function returns 0 which is correct for other use cases.
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* - m_lastReadEventIndex is available to track a read marker location (so that the
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* data function can output the appropriate values). The new class must implement
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* the functionality to add, move, remove, etc though.
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*
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* @sa NeoChatRoom
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*/
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@@ -98,10 +114,23 @@ public:
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*/
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Q_INVOKABLE [[nodiscard]] int eventIdToRow(const QString &eventID) const;
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/**
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* @brief Get a ThreadModel for the give thread root Matrix ID.
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*/
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Q_INVOKABLE ThreadModel *threadModelForRootId(const QString &threadRootId) const;
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Q_SIGNALS:
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/**
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* @brief Emitted when the room is changed.
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*/
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void roomChanged();
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/**
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* @brief A signal to tell the MessageModel that a new event has been added.
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*
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* Any model inheriting from MessageModel needs to emit this signal for every
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* new event it adds.
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*/
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void newEventAdded(const Quotient::RoomEvent *event, bool isPending = false);
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protected:
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