Don't crash when sticker pack room doesn't exist
BUG: 476923
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@@ -102,6 +102,9 @@ void ImagePacksModel::reloadImages()
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}
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auto packs = rooms[roomId].toObject();
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const auto &stickerRoom = m_room->connection()->room(roomId);
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if (!stickerRoom) {
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continue;
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}
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for (const auto &packKey : packs.keys()) {
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if (const auto &pack = stickerRoom->currentState().get<ImagePackEvent>(packKey)) {
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const auto packContent = pack->content();
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