Commit Graph

232 Commits

Author SHA1 Message Date
Joshua Goins
f029cf842a Add duration to voice message delegate
Otherwise you have to download the audio file before you can tell how
large it is.
2025-05-21 16:23:17 -04:00
James Graham
6ce9b77b3c Set m_quickActionIncubating and m_compactBackgroundIncubating to avoid heap-use-after-free 2025-05-21 10:08:55 +01:00
Carl Schwan
67db05a0c3 Adapt API to ConvergentContextMenu change
Use close instead of using internal menuItem
2025-05-19 18:59:45 +02:00
Ritchie Frodomar
05e932b884 Move typing indicators closer to messages
This merge request addresses a minor papercut in NeoChat's layout when using a screen magnifier.

If you are zoomed in on a conversation, typing indicators are generally invisible. This merge request moves them to align with actual messages, making them more visible to screen magnifier users like myself. That way, you can do the text chat equivalent of waiting for someone else to finish talking before you ramble on.

### Before
![Screenshot of NeoChat in a test conversation. A user is typing. The typing pane is very far off to the left, not visible when zoomed in.](https://cdn.acidiclight.dev/images/2025/04/03/31d836b18875.png)

### After
![Screenshot of the typing indicator in a conversation. The typing pane now aligns with the chatbar and messages.](https://cdn.acidiclight.dev/images/2025/04/03/870ace40ce86.png)
2025-05-19 12:07:02 -04:00
Joshua Goins
2687448212 Add header to UserMenu for mobile which has the user info
To give a little bit more context, and it also matches the message
context menu which does the same.
2025-05-18 20:00:21 -04:00
Joshua Goins
d059195e92 Add user menu that is opened via right-clicking/long-tapped on avatar
We can un-clutter our message context menu, which we had to share
with user actions. (Even though we only had one so far.) I added one new
user-specific action which allows you to quickly mention the user in
chat. Otherwise you would've had to copy their username or use the
completion menu.

It's convergent on mobile, it still has the hover indicator and it also
is available through the AuthorComponent.

BUG: 486252
2025-05-18 20:00:20 -04:00
Joshua Goins
e9568b50fc If the message body is empty, say so
Normally if a malformed event is empty it will just be empty space - but
that looks buggy. Instead, we can add a message saying "This event does
not have any content."

BUG: 494093
2025-05-17 21:09:25 -04:00
Ritchie Frodomar
d31cc486bb Work around startup UI freeze caused by QtTextToSpeech
This merge request works around an annoying startup hang that I introduced when adding text-to-speech to NeoChat. The previous implementation was a QML singleton that used the `TextToSpeech` QML component. Unfortunately that component blocks the UI thread when first loading it, while it connects to speech-dispatcher.

This MR just rewrites that singleton in C++, and moves initialization of QtTextToSpeech to the first time you read a message aloud. It doesn't fix the performance problem, but it at least stops it from affecting startup.

In the future, I'd like to move speech operations to a background thread to completely mitigate the initialization freeze.
2025-05-16 14:27:49 -04:00
James Graham
e2742cbf8b Add a button to access all emojis from the message menu
Add a button to access all emojis from the message menu for when that button is not availble in the quick actions

requires libraries/kirigami-addons!362
2025-05-15 13:41:09 -04:00
Joshua Goins
142312d87d Give completion popup a minimum size when editing an existing message
This was previously fixed to the size of the text area itself, which
could be small. We also have a bug where the text area *itself* is like
one character big, so this helps there too.

The popup is also given a margin of 0 so it is always positioned within
the bounds of the window.

BUG: 503483
2025-05-15 13:39:08 -04:00
Joshua Goins
906fb97259 Fix crash when trying to edit your message on a wide screen
This only seems to happen when the window is maximized, specifically
the height of the window. This seems to be a weird TextArea issue (or
something else in our TimelineView) but until that's found out, a
Qt.callLater will prevent this annoying crash.

BUG: 503846
2025-05-15 13:38:55 -04:00
Joshua Goins
80923a2025 Fix undefined reference to webShortcutModel
This was incorrectly capitalized, so I just went ahead and properly
capitalized it so we stop making this mistake!
2025-05-15 13:38:46 -04:00
James Graham
101a8b9ec3 Yeet HoverActions into the sun
Replace HoverActions with an inline action component that appears on hover. There are only actions for reply and react if there is space the overflow button opens the normal message menu.

NOTE: the most recent update changes things slightly, from the images below the buttons are now top aligned because of potentially hige messages. The actions are also now disabled for compact mode as they never really made sense there anyway. The menu now has all options so no one is missing out.

For normal messages

![image](/uploads/b8679eb09c9190404fc84f01e14169af/image.png){width=419 height=138}

When space is limited

![image](/uploads/ecd7c725ea2526689e586a2d786f389e/image.png){width=411 height=130}

User messages

![image](/uploads/767ef09f6650a5fb6abf3a49ef9f9b90/image.png){width=296 height=114}

BUG: 503784
2025-05-11 11:11:52 +01:00
Joshua Goins
b5465cd8d0 Fix one more ownership issue that causes crashes when switching rooms
I was hitting one more annoying crash with a backtrace inside QCache,
because we didn't set the ownership propetly for one last model. Now I
don't hit it anymore.
2025-05-09 15:09:54 -04:00
James Graham
0a2af02c5f Restore hover actions for the cpp message delegate
Restore hover actions for the cpp message delegate

BUG: 503843
2025-05-09 13:03:23 -04:00
Joshua Goins
14cbbd394f Differinate between regular text and revealed spoiler text
When you reveal a spoiler, it removes the background from the spoiler
block - effectively making it seem like regular text. There's also a
minor issue that we use the color scheme's textColor as the "spoiler
block" color, and it will usually end up white. Most chat programs have
typically used a dark background for spoiler blocks, even on dark
themes.

I killed two UX issues with one stone, first by making the spoiler block
color fixed (but mixed with the textColor, to ensure it's readable
regardless of Breeze Light/Dark.) And second by only changing the text's
visibility, not the background.
2025-05-08 15:25:37 -04:00
Joshua Goins
107f3b6616 Make MessageDelegateBase::cleanupIncubator static
This doesn't need to be attached to an instance of MessageDelegateBase,
and avoid various problems when called from a MessageObjectIncubator
callback. (Because it needs access to the "this" pointer.)

Fixes a regularly occurring crash when switching rooms.
2025-05-06 19:33:09 -04:00
Joshua Goins
bcab617b9d Move m_sectionIncubating/m_avatarIncubating/m_readMarkerIncubating set
This should be set *before* we clean up the incubator, because it could
end up accessing invalid data when the incubator is freed. This fixes a
regularly occuring crash when switching rooms.
2025-05-06 19:31:41 -04:00
Tobias Fella
8817ca7f2b Return member objects for users that are not actually members
Most of the data in the objects will be empty, but at least a valid matrix id is provided.
This fixes missing data in some places in the UI (e.g., in HiddenDelegate)
2025-05-05 22:19:52 +02:00
Tobias Fella
5262ec4b56 Show event type for hidden events 2025-05-05 20:18:58 +02:00
James Graham
f4799a4287 Rework MessageDelegate in cpp
Rework MessageDelegate to be mostly a cpp class. This allows us to only load the components that are actually needed saving memory.

In testing using memtest it saved ~30% versus the current implementation.
2025-05-05 16:25:40 +01:00
Joshua Goins
ccb162cfed Set CppOwnership for managed QObjects returned by Q_INVOKABLES
I'm 99% sure of the recent crashes we've been seeing are double-frees,
the QCache one me and Duha encountered must be one. The QCache is in
charge of the one in ContentProvider, so it will sometimes try to delete
or access something already destroyed by the QML engine.

While I'm at it, I also made sure to check every other Q_INVOKABLE to
ensure we don't hit this elsewhere.

CCBUG: 502747
2025-04-26 11:36:39 -04:00
Akseli Lahtinen
0cc14f710d MessageModel: Handle stickers in ContentModelRole
We were ignoring stickers completely when handling them previously, as
it was handled as event and not one with id.

BUG: 501553
2025-04-20 15:49:20 +03:00
James Graham
d81478ac97 Move webshortcut model to timeline 2025-04-17 16:53:36 +01:00
James Graham
195e175186 More qml files to go in timeline module 2025-04-16 19:48:19 +01:00
Tobias Fella
854aa34e52 Don't offer stickers for reactions 2025-04-15 10:53:53 +02:00
James Graham
b9ffe12154 Move locationhelper, linemodel and mediasizehelper to Timeline 2025-04-13 10:11:54 +00:00
James Graham
3f457774dc Move all timeline relevant models and classes to the module 2025-04-10 18:25:45 +00:00
James Graham
8af0ae6263 Move the update mentions function to ChatDocumentHandler
Move the update mentions function to `ChatDocumentHandler`, this means `ChatbarCache` no longer needs to depend on `ChatDocumentHandler`
2025-04-05 20:01:07 +00:00
James Graham
02e11e8008 Remove the relationEventContentModel function from ChatBarCache
Remove the relationEventContentModel function from ChatBarCache as ContentProvider makes it unneeded. This means turning ContentProvider into a QML singleton.
2025-04-04 12:13:44 +00:00
James Graham
88eb2223c5 Create a content provider instance to get message content models from
This means that all content models will now come from the same source to remove duplication across multiple models and `chatbarcaches`.

It also handily breaks the dependency on needing `MessageContentModel` for `NeochatRoom`
2025-04-04 08:42:34 +00:00
James Graham
054f87cae2 delegatesizehelper updates
Make `DelegateSizeHelper` take a `QQuickItem` rather than a width value and move `TimelineDelegate` to use it rather than duplicting the code.

This requires the creation of `LibNeoChat` so that both the main and timeline modules can get access to the class.

Note: ideally more stuff will go into `LibNeoChat` but it turns out our dependencies are kinda spaghetti like and so will take some untangling.
2025-04-03 15:24:31 +00:00
Tobias Fella
b9bd12e451 Fix crash when editing messages 2025-04-02 21:20:30 +02:00
James Graham
42fab806c6 Enable ending polls 2025-03-28 13:41:46 +00:00
James Graham
fadb5725e0 Rework the appearance of poll delegate
![image](/uploads/510e995e15d76ce0566b126a6917a963/image.png){width=541 height=269}
2025-03-28 09:05:39 +00:00
Joshua Goins
2546d79f26 LinkPreviewComponent: Fix a few bugs, restore the image preview
We realized that images don't display in link previews anymore, because
QML is terrible and this property is a QUrl, so when we call .length it
silently fails and never loads the image. This is easily fixed by
calling .toString().

There's also another bug where the title ie elided way too greedily, but
we can simplify the elision check and fix the bug at the same time.
No more "Hom..."!
2025-03-25 11:43:55 +00:00
Joshua Goins
c3404936fd Set the pointing hand cursor shape on link previews
Our HIG explicitly says we can do this for links, and these components
are literally giant links. This might also help differentiate these from
similar looking components like quotes for desktop users.
2025-03-25 11:43:00 +00:00
James Graham
72edfe1112 Make it possible to send images in threads
Title
2025-03-22 18:56:40 +00:00
James Graham
37d77f579a Poll Updates and Send Polls
Fix showing polls and update the events and PollHandler to make them easier to work with.

Add a PollAnswerModel to visualise poll answers.

Enable sending polls.
2025-03-22 16:32:08 +00:00
James Graham
24235174fd Make it so that the menus for individual thread messages can be accessed
This is mostly just for text type messages at the moment but give the framework so that when other message types can be sent in threads they can be added easily
2025-03-15 16:03:27 +00:00
James Graham
2aeed10429 Message attached property
Create Message attached property to propagate parameters like room, timeline, index and maxContentWidth down to the message content avoiding lots of boilerplate
2025-03-10 18:28:42 +00:00
Joshua Goins
88d684b6c1 Don't allow long-pressing on non-touchscreen devices
It isn't the right kind of interaction on a computer with a mouse or
trackpad, it should be relegated to touchscreen only. This should
hopefully cover everything from room list delegates to messages.
2025-02-22 18:50:39 +00:00
James Graham
5d7cb5c28f Move the reaction delegate into the bubble
Move the reaction delegate into the bubble so it can be instantiated by the Content model. This aims to make sure we only instantiate it when needed rather than for every event. You can now hover the event to show the ReactionComponent with a button to add a reaction if none are currently present

Added bonus ReactionModel no longer needs an event pointer, the event ID is enough to get reaction from the room so things are less likely to blow up.
2025-02-09 19:07:53 +00:00
James Graham
5f4bde96e9 Max Width Threads
Since threads are a conversation where both the local user and others take part always make them span the full available width
2025-01-28 18:13:56 +00:00
James Graham
37adb56233 Thread fetch more button
Changes threads so there is a button to fetch more events. Also adds a separator between the thread root and the rest of the events.
2025-01-25 16:50:29 +00:00
James Graham
7a949dccbb Refactor threads
The focus here is to make threads use the standard message content system rather than having a special implementation.

To achieve this the threadroot content model will now get a thread body component which will visualise the thread model with all the other messages. The latest message in the thread will then just ask for the thread root content model and show that.

Note: in order to stop a cyclical dependency with MessageComponentChooser and new base version has been added which is just missing ThreadBodyComponent and and the main version is now inherited from that with ThreadBodyComponent added.
2025-01-17 19:18:44 +00:00
James Graham
37de1ec583 Move the storage of MessageContentModels to the room
Move the storage of MessageContentModels to the room in the same manner as memeber objects to prevent duplication but mainly to make the system easier to maintain going forward with things like threads for example. This requires the creation of a MessageContentFilterModel as the same model may be used in multiple places, sometimes with the author showning sometimes not.
2025-01-11 13:16:14 +00:00
James Graham
6e4973cef7 Create a common MessageModel and inherit SearchModel and MessageEventModel from it.
Title
2024-12-28 13:32:26 +00:00
Kai Uwe Broulik
3eaef148fe timeline: Load avatars asynchronously
Speeds up scrolling through the timeline.
2024-12-27 12:16:09 +00:00
James Graham
b595a2966c Thread alignment
It doesn't make sense for a thread to be on the right or tinted when the local user started it as they contain messages from multiple users. So always make them align left and never tint them.
2024-12-25 19:53:41 +00:00