Commit Graph

232 Commits

Author SHA1 Message Date
James Graham
7e6b79d5d4 Release threads removing the feature flag.
This mr performs some final cleanup to make sure the threads are sized correctly and it all works with the new chatbar
2026-02-16 11:16:32 -05:00
Darshan Phaldesai
85b731e9fb TypingPane: fix spacing between elements 2026-02-16 11:16:05 -05:00
James Graham
89e5a605c4 Basically we were applying the default values onComponentComplete therefore overriding any user value.
This patch applies the default on creation before properties are set so the user can now override.
2026-02-16 06:39:34 +00:00
James Graham
6b318ec754 Update the look of the chatbar to be floating with the rich text controls on top and send buttons inline 2026-02-14 19:52:45 +00:00
James Graham
1f723d1fdf Allow replying to messages within a thread 2026-02-14 14:07:48 -05:00
Joshua Goins
49646c63f8 Improve read marker delegate, add button to mark as read
I added an icon to the read marker (to help distinguish it from
text-heavy chat rooms), and fixed up the padding. I also find myself
reaching to right-click rooms often to mark them as read, so why not do
this from the read marker itself?
2026-02-14 12:23:10 -05:00
Joshua Goins
318432d561 Fix undefined reference in Bubble
This tends to spam the logs while loading/unloading timelines.
2026-02-13 19:58:19 -05:00
Joshua Goins
afa699381b Change loading delegate to animated progress bar
Gives a nicer visual indication instead of static text, in my opinion.
2026-02-13 19:58:19 -05:00
Joshua Goins
346d311909 Replace 👀 with ❤️ in the quick reactions bar
I personally use this emoji more than the other, and have seen it more
in the wild too.
2026-02-12 07:29:33 -05:00
Azhar Momin
f5d726989f Add support for copying & deleting multiple messages at once
BUG: 496458
2026-02-11 08:00:09 -05:00
Tobias Fella
4c31f42144 Fix type name for NeoChatDateTime
QML doesn't want it to start with an uppercase letter
2026-02-09 21:22:23 -05:00
Azhar Momin
6b664b0547 Fix context menu not appearing in room media scroll view
MessageDelegate calls model.findEvent(root.eventId), which existed in
MessageFilterModel but was missing in MediaMessageFilterModel. This adds
a findEvent() implementation to MediaMessageFilterModel so the context
menu works correctly in the media scroll view.
2026-02-09 21:09:37 -05:00
James Graham
8edb248647 Fix use after free in message delegate. We can't delete the incubator in the completed callback because it then returns to the incubator we just deleted. 2026-02-08 18:21:12 +00:00
Tobias Fella
c1720bbaa7 Fix various qml warnings 2026-02-06 14:45:03 +01:00
Tobias Fella
aa7ab6b2ec Fix minor warnings 2026-02-06 14:12:24 +01:00
Tobias Fella
1e1ba1dca3 Cast qml object where necessary 2026-02-06 13:58:55 +01:00
Tobias Fella
69215401dd Use let instead of var 2026-02-06 13:55:45 +01:00
Tobias Fella
d5ec37e1af Fix some unqualified access warnings 2026-02-06 13:53:20 +01:00
Joshua Goins
5de394b4b7 Don't scroll the timeline when reacting to messages
BUG: 515306
FIXED-IN: 25.12.2
2026-02-01 19:01:32 -05:00
James Graham
275d221f75 Improve time handling in NeoChat
This introduces a new NeoChatDateTime object that wraps a QDateTime. The intent is that it can be passed to QML and has a series of functions that format the QDateTime into the various string representations we need.

This means we only have to send the single object to QML and then the correct string can be grabbed from there, simplifying the backend. It is also easy to add a new representation if needed as a function with a QString output and Q_PROPERTY can be added and then it will be available.
2026-01-28 16:16:40 +00:00
Tobias Fella
6dce1564b7 Fix memory leaks 2026-01-28 12:29:18 +00:00
James Graham
f22cafbce1 Revert "Improve time handling in NeoChat"
This reverts commit 92c58b0ea0.
2026-01-25 13:07:53 +00:00
James Graham
92c58b0ea0 Improve time handling in NeoChat
This introduces a new NeoChatDateTime object that wraps a QDateTime. The intent is that it can be passed to QML and has a series of functions that format the QDateTime into the various string representations we need.

This means we only have to send the single object to QML and then the correct string can be grabbed from there, simplifying the backend. It is also easy to add a new representation if needed as a function with a QString output and Q_PROPERTY can be added and then it will be available.
2026-01-25 13:04:58 +00:00
Tobias Fella
96d24f5c3a Minor fixes to various models 2026-01-22 23:33:45 +00:00
Tobias Fella
1ceffe6a2e Start adapting to libquotient crypto api changes 2026-01-22 23:26:55 +00:00
Joshua Goins
9ace01f74a Fix closeToYEnd check
The comparison operator was reversed, and this was seen with mark as
read being broken and buttons showing up at the wrong times.
2026-01-21 08:21:56 -05:00
Tobias Fella
2bc8c6a379 Fix various qml warnings 2026-01-20 13:48:46 +00:00
Joshua Goins
3b8930c2bc Cleanup few remaining atYEnd usages in TimelineView
These were either mistakes or rebase errors, but we should be using
closeToYEnd here.
2026-01-17 13:49:40 -05:00
Joshua Goins
a90c26f566 Don't show the Share action for non-file messages
This only shares files, if you try it on anything else it crashes
NeoChat.
2026-01-17 13:13:43 -05:00
Joshua Goins
39de4d10e4 Add hack around the timeline never settling just right
This is due to some kind of bug in ListView that never resettles
properly for bottom-to-top views. This can arise when the pinned message
is loaded (because that squishes the view) or the window is resized
(because that also resizes the view.)

We can work around it by assuming the following:
1. The RoomPage knows the window is resizing because it gets its height
changed before TimelineView.
2. The first height change can be a marker to position the view at the
beginning.

This fixes the issue for me, I did the following in order to test this:
* Switch between many rooms, especially ones with a pinned message. Now
all of them start at the bottom as they should.
* Resize the window, ensure that if you scrolled it stays around that
position - otherwise it sticks at the bottom.
2026-01-16 18:34:05 -05:00
Joshua Goins
3c77711417 Add hack around atYEnd
This fixes the annoying "I just scrolled down to the bottom, how come
NeoChat doesn't think I did?"

From what I can tell this is also ListView bug (or something caused by
our style/Kirigami) that creates cases like contentY being -643.2 (for a
ListView of height 643) thus that's not "at Y's end". For our case
though, we don't care and can safely round it.
2026-01-16 17:07:03 -05:00
Joshua Goins
d5260376d2 Support replying and editing messages directly from room search
There's two parts to making this work mainly:
1. Use getEvent instead of findInTimeline so the related event is
actually found.
2. Close the dialog once a reply relation is found, so you can easily
reply in the chat bar.
2026-01-15 20:13:50 -05:00
Joshua Goins
c15860cac3 Give DelegateContextMenu an actual room
This allows me to hide the "Reply" action for read-only rooms. Don't ask
me how it even worked before, I don't know.
2026-01-15 09:00:35 -05:00
Joshua Goins
f5c991c55c Pass room through the model, not when creating the delegate
This is another thing that enables us to view multiple rooms in a single
timeline. Specifically, this improves the experience in room search
going across room versions and getting a correct readOnly status (for
hiding certain hover actions.)
2026-01-15 09:00:35 -05:00
Joshua Goins
644df80090 Don't show "Configure Web Shortcuts" if there are none
This prevents some weird edge cases where the Configure action is
visible, but nothing is actually searchable - like for images.
2026-01-15 09:00:23 -05:00
Joshua Goins
e3307326ef Close the message menu after selecting a quick reaction
And also ensure the "select an emoji" menu doesn't close the message
menu after *not* choosing an emoji, so it acts more like a submenu.
2026-01-15 09:00:13 -05:00
Joshua Goins
74d4e786d3 Clarify where reports are sent to
Contrary to popular belief (unfortunately) these reports are *only* sent
to your own server, which is then opaquely handled in some unknownable
way.

See #707
2026-01-15 09:00:02 -05:00
Joshua Goins
1e461658b8 Hide "Reply in Thread" message action if we don't have threads enabled 2026-01-15 08:16:41 -05:00
Azhar Momin
a989ef42b2 Fix pushDialogLayer failing in DelegateContextMenu 2026-01-13 17:35:02 -05:00
Joshua Goins
2babf44b28 Grab the correct room in MessageModel::data
Not all events that are processed in this model belong to the room, e.g.
searching through multiple room versions. Now the model finds the
correct room based on the reported room in the event.

This fixes searching through upgraded rooms, and unblocks searching
through multiple rooms in the future.
2026-01-13 09:25:49 -05:00
Joshua Goins
fea0cfbf4e Fix opening message menus for popup windows
We were previously assuming that we always want to parent these menus to
RoomPage, but that only exists on the main window. If you tried to open
the menu for say - the search window - then it would confusingly still
open on the main menu.

Thankfully the way to fix this is simple, by passing a parent QtObject
around.
2026-01-11 18:30:02 -05:00
Joshua Goins
5b6e5a25e5 Allow opening message menus for out-of-room events
These are more common than we thought, good examples are pinned or
searched messages - which are not going to be in the room's history
unless you happen to have them loaded. But currently our message menu
infrastructure expects them to be, since its looked up by the room +
event ID.

To fix this is simple, we now move the job of finding the event to the
caller which may use a model instead. I didn't fix all existing
call-sites yet, mainly the message menu opening one since that was the
most obvious bug. But this opens up the door for other assumptions about
room history to be fixed too.

I had to do a bit of C++ re-jiggering in order to expose useful
functions to QML.
2026-01-11 18:30:02 -05:00
Joshua Goins
58b47b8711 Rename indexforEventId to indexForEventId
This is a simple change to ensure its properly camelCase.
2026-01-11 18:30:02 -05:00
Joshua Goins
e8da02be7d Add dialog to see who has read this message
You were previously relegated to looking at any avatars or a buggy
tooltip, but suffer no longer! If you tap on a message's read marker, a
dialog will pop up listing the users who have read it.

Uou can also view their profiles from here, etc.
2026-01-10 13:33:23 -05:00
Veres Károly
b684fb451d Null check pinned messages after decryption when filling PinnedMessageModel.
`room()->decryptMessage()` returns null if the message fails to decode. Since elements of `m_pinnedEvents`
get directly dereferenced in getEventForIndex, storing null values leads to a segfault.
In this case we should retain the EncryptedEvent to let the UI report the error.
2026-01-10 14:48:09 +00:00
Azhar Momin
58ea229b67 Add a button to cycle through unread highlights
BUG: 465095
2025-12-31 13:57:35 +00:00
Tobias Fella
38523c97c5 Implement drag&drop support for flatpaks
BUG: 495552
2025-11-25 10:27:38 +00:00
James Graham
5fd9f07664 Some further belt and braces to ensure that we don't crash in the timeline
Some further belt and braces to ensure that we don't crash in the timeline. This does the following:
- Checks all callback inputs
- Makes sure that any objects are cleaned up from incubators when deleting the delegate as it turns out that clear() doesn't do this. Hopefully this stops callbacks into an already deleted parent.

Hopefully helps with https://crash-reports.kde.org/organizations/kde/issues/261627/events/0b6bef500c5641e1924aa0bc2b0c11bd/
2025-10-11 18:11:57 +00:00
Tobias Fella
94b7fc5cdf Fix delegate menu for state events 2025-10-08 21:50:56 +00:00
James Graham
7356a68f4c Hopefully this stops any crashes around QuickActions.qml and EmojiDialog.qml
Hopefully this stops any crashes around QuickActions.qml and EmojiDialog.qml. Best I can guess this is some race condition where QuickActions are deleted in the time it takes to instnatiate the EmojiDialog popup. I've also rearranged the updateQuickActions function to stop a possible race condition there.

BUG: 509484
2025-10-08 13:07:02 +00:00