If we do not set the width/height for stickers (which don't have any)
then the height is okay, but the message has the maximum width which
looks odd.
Instead, let's limit all stickers to 256px and it makes them look much
nicer in chat.
Every time I look at how resource resolving works, I always trip over
this unused overload. This behaves *different* than the other overload,
which has special cases for handling invalid Uris.
Now whether you pass in a Uri or a QString, it should behave the same.
Currently custom emojis render weirdly in NeoChat. Not only are they
large, they're also in charge and like to mess up the layout of the
text.
Now that's fixed and they'll take up the same height as the surrounding
text. It's now centered in the text too.
This was supposed to work, but it's done in the wrong order. We need to
set the current space first, and then select the room - otherwise
it doesn't get restored.
This is only really needed in specific cases, e.g. localUser which isn't
attached to a connection and thus needs a little help. Notes for when
this is needed is added for future readers.
The problem lies in how media URLs work, in this case it the old
NeoChatRoom::avatarMediaId could pass a mxc url *or* a path that can
be put into root.connection.makeMediaUrl. So normal rooms with avatars
loaded, but never friends because room members gave the mxc URL.
Instead, change everything to use avatarMediaUrl which corrects this
issue by always passing a mxc URL to QML. This also removes the need to
call makeMediaUrl.
Fixes#675
Like the room context menu, this is a jumbled list of actions that could
use some organization. Also, the text for "Copy Text" and "Copy Link" is
clearer.
First, the fill mode for the sticker images shouldn't stretch them.
Also make sure there is enough padding in the category so the image
doesn't appear larger than the button. Finally, set the source size for
the images so Qt can smooth them out better.
According to the HIG, we should be using symbolic versions of these
icons at this size. Not that we have symbolic versions for these icons
yet, but it's still safe to do as they'll fall back to the old ones.
This standardizes on the same value used for KirigamiAddons pages like AboutKDE and About, namely largeSpacing * 4.
Now, when switching between settings pages you no longer have settings inconsistently changing heights willy nilly, header notwithstanding.
The only page that's missing is the Spellchecking page, as that needs to be fixed in Kirigami Addons' private Sonnet page.
For rooms, we already say "Leave this room".
When viewing a Space page, we have both "Leave the space" and "Leave this room". The "Leave the space" VS "Leave this space" was bothering me, and the Space page should say "Leave this space" instead of "Leave this room".
The room context menu is a jumbled mess of actions, so the first idea of
this commit is to organize them. The first item is "Mark as Read"
because let's be honest, you're going to be using that the most. Then
the next "group" of actions are what users can "do" with the room. This
is like "Notification settings", "Favorite" and etc. Then there's room
settings, and leave.
Secondly, the "Favorite" action now uses the same icon we use elsewhere.
Third, "Notification State" is a weird name for this action and renamed
to simply "Notifications".
Finally, the "Mark as Read" action is now disabled when there's nothing
else to read.
If you try to click on your current room in the list, it scrolls up the
messages a bit. This is because in RoomManager::visitRoom it's being
called with an empty eventId and we will happily emit a goToEvent. This
is despite there being nothing to go to.
Fixes#677.
Before it only listed the user id, and nothing else. If you had multiple
accounts, it's a little difficult to tell them apart. Now the user
selection appears like how they are displayed elsewhere in NeoChat, with
the display name and avatar.
| Before | After |
| ------ | ------ |
| {width=786 height=822} | {width=786 height=822} |