`GridUnit * 17` is 306px, which is quite wide. Given that the focus in
this app is on the content (i.e. the chat view) let's make the sidebar
a 36px narrower to make more room for content.
BUG: 496722
FIXED-IN: 24.12.0
See https://github.com/matrix-org/matrix-spec-proposals/pull/4228 for details.
Since this is tricky to test without server-side support, I have added a basic implementation
to the mock server in appiumtests/login-server.py
1. Start appiumtests/login-server.py
2. Start neochat with "--test --ignore-ssl-errors" options
3. Open "Explore Rooms"
4. Search for the exact string "forbidden"
5. See new error message provided by server
Apparently, we are supposed to be setting source file properties for our QML files *before*
the QML module is created. Doing it after seemed to work until Qt 6.8, where it finally
broke. Notably, this makes the Android version work again but might also affect Windows.
We need a check here, because stickers (and really, any images without a
tempSource) will try to access an undefined object.
This fixes the error:
"qrc:/qt/qml/org/kde/neochat/timeline/ImageComponent.qml:106: TypeError: Cannot read property 'source' of undefined"
If we do not set the width/height for stickers (which don't have any)
then the height is okay, but the message has the maximum width which
looks odd.
Instead, let's limit all stickers to 256px and it makes them look much
nicer in chat.
Every time I look at how resource resolving works, I always trip over
this unused overload. This behaves *different* than the other overload,
which has special cases for handling invalid Uris.
Now whether you pass in a Uri or a QString, it should behave the same.
Currently custom emojis render weirdly in NeoChat. Not only are they
large, they're also in charge and like to mess up the layout of the
text.
Now that's fixed and they'll take up the same height as the surrounding
text. It's now centered in the text too.
This was supposed to work, but it's done in the wrong order. We need to
set the current space first, and then select the room - otherwise
it doesn't get restored.
This is only really needed in specific cases, e.g. localUser which isn't
attached to a connection and thus needs a little help. Notes for when
this is needed is added for future readers.
The problem lies in how media URLs work, in this case it the old
NeoChatRoom::avatarMediaId could pass a mxc url *or* a path that can
be put into root.connection.makeMediaUrl. So normal rooms with avatars
loaded, but never friends because room members gave the mxc URL.
Instead, change everything to use avatarMediaUrl which corrects this
issue by always passing a mxc URL to QML. This also removes the need to
call makeMediaUrl.
Fixes#675