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Author SHA1 Message Date
Joshua Goins
9f3c542d04 List relevant side effects of leaving a room
Leaving a room is a big deal, yet we don't really inform the user all
that well. It's easy to leave a room that you have to be invited back
into, or lose access to history. If you're the only admin or room
creator, this becomes even more complex.
2026-02-14 13:57:56 -05:00

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@@ -8,13 +8,31 @@ import org.kde.kirigami as Kirigami
import org.kde.neochat
import Quotient
Kirigami.PromptDialog {
id: root
required property NeoChatRoom room
title: root.room.isSpace ? i18nc("@title:dialog", "Confirm Leaving Space") : i18nc("@title:dialog", "Confirm Leaving Room")
subtitle: root.room ? i18nc("Do you really want to leave <room name>?", "Do you really want to leave %1?", root.room.displayNameForHtml) : ""
subtitle: {
if (root.room) {
let message = xi18nc("@info Do you really want to leave <room name>?", "Do you really want to leave %1?", root.room.displayNameForHtml)
// List any possible side-effects the user needs to be made aware of.
if (root.room.historyVisibility !== "world_readable" && root.room.historyVisibility !== "shared") {
message += xi18nc("@info", "<br><strong>This room's history is limited to when you rejoin the room.</strong>")
}
if (root.room.joinRule === JoinRule.JoinRule.Invite) {
message += xi18nc("@info", "<br><strong>This room can only be rejoined with an invite.</strong>");
}
return message;
}
return "";
}
dialogType: Kirigami.PromptDialog.Warning
onRejected: {
@@ -28,7 +46,7 @@ Kirigami.PromptDialog {
text: i18nc("@action:button", "Leave Room")
QQC2.DialogButtonBox.buttonRole: QQC2.DialogButtonBox.AcceptRole
icon.name: "arrow-left-symbolic"
onClicked: root.room.forget();
//onClicked: root.room.forget();
}
}
}