There's an edge case with the friends icon, where it will display a
blank circle if you only have pending invites but no actual direct
messages. Now an icon is added to make it clear there is pending invites
and it's not a visual bug.
The OSM plugin has a different zoom tolerance than what we're hardcoding
here. This fixes the map looking funky from being too zoomed while
trying to fit multiple location points at once.
Once someone shares a location with you, typically you want to open it
in your preferred mapping application or website. For example, being
sent a location to a restaurant and needing to route it via Google Maps.
Now in NeoChat you can click on the "Open Externally" button on a
location message. On KDE Plasma, the default application can be set
under System Settings. On Android, this URI is handled by Google Maps
and possibly others.
It's not immediately obvious that you can press on this static text to
bring up the user's details. This isn't a problem with the avatar - for
example - because it has a pointing hand cursor. Let's do the same here.
This has insets on it - probably from qqc2-desktop-style - and makes it
look extremely bad when scrolling through messages as the background
size doesn't match. Now the insets are set to zero, except for topInset.
This is done to work around a visual bug where you can see a one-pixel
line right above the SectionDelegate when scrolling.
This hides the "Notifications", "Security", "Accounts" and "Devices"
page from the settings if we have no connection. This can now happen
since the user is able to enter the full settings without being logged
in from the welcome page.
We now remove the header from the page, and replace it with a separator
(it still lives with an InlineMessage for error handling.) The contents
of this page are now centered, and the maximum width of the buttons are
reduced.
Along with that are two smaller misc improvements. One is that the
duplicate separator underneath "Register" is now gone. Another is that
the full settings page may now be opened from here, allowing users to
access more than proxy settings.
{width=148 height=210}
Note: there is still an issue where after starting a new thread the threaded messages only appear after a restart as the root event needs re-downloading from the server to get the thread info added. My plan is to tackle this next.
This will hide the content when a user ignores and re show it if unignored in the same session.
Note: If the client is restarted the rely will be blanked as the server refuses to send the message. However if unignoring a restart is currently required to get the full timeline back. This can't be trivially fixed as it takes a bit of time for the server to deal with the unblock and allow the message to be downloaded. With no signals available to jump off we'd just have to poll the endpoint which considering this is not going to happen often seems like a bad idea for minimal gain.
Closesnetwork/neochat#657
There's a brief moment during startup where the model knows about the rooms, but their state
is not loaded, which makes them show up in the room list with ugly fallback titles.
To prevent this, we delay closing the welcome page until the basestate is loaded.
- Clear out unused functions
- All functions are now static
This is because we pretty much always used it in the form:
```
EventHandler eventHandler(room, event);
eventHandler.function();
```
This simplifies it all to a single call.