This doesn't apply instantly, it opens a dialog to confirm with you and
optionally add a message. According to the HIG (and just a good idea in
general) it should be marked with ellipses.
The current text has invited a lot of confusion around how notifications
work in NeoChat, because it mentions "push notifications". Some users
take it to mean that somehow the notifications appear in the background,
but that's only supported if built with KUnifiedPush.
To make it super clear, let's change the description dynamically based
on whether:
1. NeoChat is built with KUnifiedPush support.
2. We were able to connect with the KUnifiedPush daemon and your server
has a push gateway.
Tapping on a notification here doesn't close the window. Additionally,
you need to tap it several times for NeoChat to scroll up in a room.
Considering all of this, it would make more sense for this window to be
non-modal for now so you can have the Notifications window open while
using the main NeoChat window.
Currently the invite page kinda sucks. If someone invites you to a room,
you have no idea who from the UI - which is a safety issue.
Now the invite page shows you who invited you, and it has a slightly
different layout & text for one-on-one chats and room invites.
Also the buttons on this page are improved with fixed capitalization
and icons!
Move the reaction delegate into the bubble so it can be instantiated by the Content model. This aims to make sure we only instantiate it when needed rather than for every event. You can now hover the event to show the ReactionComponent with a button to add a reaction if none are currently present
Added bonus ReactionModel no longer needs an event pointer, the event ID is enough to get reaction from the room so things are less likely to blow up.
The only way to check a user's power level is to haul yourself over to
the member list, which is cumbersome but also hard to parse - especially
if a room has lots of members.
This adds the user's power level to the existing details dialog. For
example, this makes it easier to identify someone as a moderator if they
sent a message in the room.